Fortnite: Guidelines and Tricks for Difficult the Horde Bash

Think about Horde Bash, at its core, exactly the same as a Storm Shield Defense mission, but longer. In it, you might be capable of make a compact for about the objective you will be defending before you even load into a defense mission. As soon as you exit the “Build a Fort” zone, your style is going to be saved and every defense mission you do, that fort style is going to be loaded. Just about every other player will load in with their fort also, for a total of four forts to defend across eight, 4-minute lengthy waves.

Before something else after you join in, you might need to “decide as a team” to choose a difficulty. This will likely affect the difficulty and the rewards you get. Certainly, after they say “decide as a team” they definitely imply the very first a single to touch it gets to choose.

On every single wave, the horde will decide on a base to attack, so you do not have to defend all 4 at the identical time. In addition, every single wave has the possibility to offer you a modifier that should remain for the rest of the mission. Some modifier may well modify throughout each wave based on the difficulty.

While fighting, you might notice “the storm” from BR closing in. This is, as I suspect, would be to force you to construct your base so you can’t just stand on spawns and kill each of the Fortnite items. However, storm harm is not exactly a significant deal, so never worry about standing in it for a bit due to the fact it begins by consuming up your shield.

Soon after every single wave is over, you are going to be granted components – wood, stone, metal, crafting components, and ammo – so it is possible to prepare for the subsequent wave.

Essentially the most vital thing to know about Challenge the Horde/Horde Bash is that it truly is a balance amongst creating and crafting, doing it all around the fly inside an extremely short amount of prep time.

Initial Factors to know For Challenge the Horde / Horde Bash

You could totally go in unprepared to get a surprise, but here are a couple of items to consider for your first run.

You can not bring crafted weapons, traps, or gathered supplies into Challenge the Horde. Any time you load in, you get a base set of components, an uncommon assault rifle, in addition to an uncommon sword. The only factor you’ll be able to do outdoors from the defense mission is to develop your fort. This signifies for those who are an avid trader and not an avid level-your-own-schematics person, you’re going to possess a bad time.

You Can’t Farm – Farming the atmosphere provides no resources.

What you do get to bring fully leveled is your hero, defender, and schematics, all of which remain level. The important is having the components to craft those schematics.

You’ll be able to use up to four defenders within a mission, but you might want to ensure you can craft a gun AND ammo for them to use.

The Challenge the Horde Skill Tree

You may notice a new talent tree for Challenge the Horde separated into 4 various tiers. Following undertaking the initial quest, you’ll be capable of level up these trees akin for your level. Veteran Horde Bashers will recall obtaining to grind reduced level missions to unlock tiers akin to their level, but that is definitely no longer the case. For example, as a late level Canny player, I was capable to absolutely fill out the initial two tiers and get the majority of the way by way of the third tier so I could promptly play PL 70 challenges if I wanted to.

When you are performing the occasion quest line, greater level challenges do count as long as t would be the ideal difficulty level. As an example, should you need to have a difficulty 3 in a PL 15 zone for the quest, you may do a PL 70 mission and as long as it truly is difficulty 3 OR above, it will count.

Essentially the most critical thing to know in regards to the ability tree is the fact that you are able to only get 10 Horde Bash Talent Points each day. So maybe do not blow them all carrying out low-level missions correct away for those who are a greater level player. You need to go for as high a PL mission as you are able to for the most effective rewards.

Guidelines and Tricks for Challenge the Horde

You came right here for ideas on the best way to Challenge the Horde, and you happen to be gonna get them. There’s a good deal of information and facts to acquire on the market, and I’m not confident I did a terrific job above, so I apologize if several of the above is repeated within the tips beneath.

Go through your Talent Tree ASAP – After you unlock the ability to do the skill tree, do it. It will impact what crafting supplies you get from in between wave provide drops together with what exactly is delivered to your Develop a Fort.

Verify the Console – Within the Build a Fort location, the console is in the opposite side from exactly where enemies might be spawning. The bases are set up to where two sides don’t get lots of action, so you don’t need to waste your best stats and components on that side.

Go Back and Construct Your Fort – Just after you unlock nodes that give you much more crafting supplies, make sure to go back and upgrade your fort. The skill tree also permits you to expand the buildable area so you could build out and up too. Upgrade walls, place traps down, etc. By carrying out this in the Build a Fort region exactly where it is actually saved, it will be able to go when you commence the defense.

Destroying Points in Create a Fort Give you Sources Back – Hate your fort design? Go destroy it. You may destroy a piece with a single swing and it provides all resources back. Additionally, it offers trap sources back, so start out from scratch if you need to.

Create Sensibly – Constructing a big ol’ box is really a rookie mistake. The Pyramid design continues to be the king here. Why? Smasher waves. They exist and are as terrible as you assume. Furthermore, a pyramid create allows for greater mobility.

Do Level Appropriate Runs – The quest line could say you have to do decrease level content, but you don’t. A PL 70 difficulty 3 run will still count to get a PL 15 Complicated three quest. Moreover, so long as the difficulty is above 3 plus the PL is above 15 (in this instance), it counts. The runs for the level give the very best rewards, so your thoughts as well do them.

Unlocking Nodes Gives Develop a Fort Sources – Applied up all the resources obtainable to build your fort inside the Construct a Fort zone? Do missions and unlock talent points in the tree to net much more sources.

Use Ability-Focused Heroes – Typically speaking, you may really need to uncover a fine line amongst building, crafting traps, and crafting ammo. Nonetheless, ability-focused heroes might help ease the strain by killing husks with abilities as opposed to bullets. Shuriken Master, Carbide/Raven, Dragon, Master Grenadier, Reclaimer are all fantastic ability-focused alternatives. It is also worth noting that the new heroes – Wild Fragment Deadeye and perhaps Vintage Tech Penny appear fairly viable for Horde Bash as well.

Level Decrease Level Schematics – When it actually isn’t tough to craft greater level traps, I highly propose leveling up some decrease level guns. The issue you will run into is often a gorgeous lack of ore, so have some guns leveled to one particular, two, and three stars in the event you are going by means of the quest line that makes you do decrease levels.

Have Lower Rarity Weapons Leveled Too – Do not just prioritize leveling legendary weapons as much as the level you will need. They take active power cells to produce, which, within this mode, are really somewhat rare. You would like to level a Rare rarity backup weapon.

Prioritize Power Harm – Firstly, energy harm against elements got a buff to 75% this patch. Second, it is not feasible to have a weapon of every single element. It is just a massive waste of sources in Horde Bash. Power elemental weapons will do the job.

Consider Durability – The a lot more these weapons break, the additional you might have to craft. Reduce rarity weapons break quicker, so you may choose to hugely take into consideration making the durability perk a priority on weapons you use for this event.

Use Defenders – You can have four defenders inside a 4 party group, so up to eight guns firing. The game also starts you with 4 defender pads as well. The only factor to think about is having the gun and ammo to give them.

Use Traps Through Defenses – Traps aren’t just for your base, make and place traps down to help ease the defense burden, specifically at greater levels and issues. Issues get tough and trap become important. If it can be in between a defense wave and also you aren’t crafting anything (weapons, traps, bullets), you ought to be. Having traps stored up so it is possible to locate them around the fly is great, but never use up all those sources in the event you will have to have bullets or a new weapon quickly.

Trap Choke Points – Adding onto the above tip, the map features a number of excellent choke points that you could trap up pretty quickly. This could assist to funnel husks too.

Come across Oneself a Bash Crew – Uncover yourself a group. Particularly if you’d like to complete the quests. Moreover, as people today can edit the bases of other people (just for the defense missions), it may be a breeding ground for trolls.

TERA: Maximizing Overall Your Warrior DPS

We need to go over into the actual maximizing of our overall DPS. Apart from staying alive, your main priority otherwise is to never stop attacking and trying to stay fluid within your attacks. You want to position yourself that you can attack the boss from behind for as much as possible, and you want to stack up your edge and unleash your Scythes as fast as possible. Then the importance of Tera Gold in Tera is that you can use gold to buy equipment, resources to enrich your character.


There is a lot of factors that play into your personal DPS, however. Apart from the RNG factor and the boss mechanics, you also have to maximize each usage of your Deadly Gamble by aligning it with enrage phases and, more optimally, with buffs from your party, like the adrenaline rush, and debuffs on the boss, like a contagion.

As you can already see, this means that it is highly party dependent as well. If party DPS is low, you will have lower enrage uptimes, and in general, longer fights also mean lower personal DPS. If you run with multiple “weaker classes”, expect a longer boss fight than if you were to run for example with 2 berserkers.

If your party DPS is extremely high, or the boss dies too fast, you might have to skip one usage of your Deadly Gamble and keep it for later when the boss is enraged, instead of using it on a non-enraged boss.

In the optimal fight, you should be able to use Deadly Gamble off cooldown when the boss enrages again. While the general consensus is that Deadly Gamble uptime beats everything in that regard, you sometimes have to consider (and estimate) if you would lose Deadly Gamble uptime when delaying it to line it up with buffs/enrages compared to when you didn’t. But in most cases, even if you had an up-time advantage, most of these uptime-advantages could fall into non-enrage-times, and therefore still be outshined by a lower uptime on Deadly Gamble which was well utilized.

For example, if you can expect a fight to take around 3:30 minutes, and you know that your Tank is re-infuriating the boss, then you should consider waiting till your brooch is up again. This way, you gain another significant burst at the end of the boss fight. And if you want to purchase Tera gold and have any demand for Tera Gold buying, just ask U4GM for help, all players can get strong support from us.

In other words, one component to maximizing your DPS is having a good party and having a good perception on when you should use your burst Another component is, as we talked before, situational awareness – this also means knowing to adapt to changing situations, and knowing your chains.

Another component is to minimize your own mistakes, and even if you do them, to not panic and to adapt to the changing situation. As we have stated earlier, mistakes do happen, and sometimes might throw you off, causing you to, for example, use Scythes too early or way too late. Remember that you always can correct your edge numbers and that there should always be a 2 Edge-filler available as well, as improvised as they may be.

However, you also need to remember that using some of your edge corrector might block other chains. If you truly wish to maximize your Warrior, you need to be prepared for those situations – have a bit of foresight.

Poe 3.3 Duelist Builds for Gladiator, Champion, and Slayer

The Duelist is Path of Exile’s strength/dexterity hybrid class, generating him unmatched at dealing and avoiding damage. He can proficiently use a shield but is equally comfy slashing away having a highly effective two-hander or fighting with weapons in each hand. His effective arms can draw the strings with the heaviest and most lethal longbows. His highly honed reflexes give him a cat-like ability to dodge and parry incoming attacks, be they arrows or ax swings. The Duelist is usually a daunting foe, and his reputation as a ruthless killer is effectively deserved. In this Post, U4GM Will share Poe 3.3 Duelist Builds for Gladiator, Champion, and Slayer for you.

[PoE 3.3 Slayer Build] Incredible Single Target DPS Oni-Goroshi, Blade Flurry, Embrace the Madness Slayer Build

This Build Even with low budget gear this build has superb evident speed, awesome single target DPS, and higher survivability. This Build was lucky to get two swords in about 6-7 hours of farming, and they had been strictly identical, so This Build decided to possess 1 for map clearing and one particular for single target and to swap in line with the circumstance.
This Build chose Reave for clearing because This Build had under no circumstances attempted this skill ahead of and with the recent up in AoE it seemed to become capable to Clear nearly the whole screen without moving. Single target skill is going to be Blade Flurry for the reason that This Build has completed a lot of builds on it and since it is not my favorite skill, it has amazing single target DPS.
The character is really a Slayer for the reason that its leech capabilities will make it simpler to manage the harm from Her Embrace. It also has a lot of cool items: 20% culling strike, immune to bleeding and stun although leeching, onslaught, extra damage if you’ve killed recently.
For numbers take a look at my PoB: 7000 HP / 80% crit opportunity / 1 M DPS on Shaper with realistic setup / 50% movement speed / Significantly less than ten Poe exalted orb one month following league start out.

+ good clear speed
+ awesome single target DPS melts bosses
+ invincible in uber lab
+ budget friendly because you get your 6L totally free
+ Slayer ascendancy + Her Embrace makes you immune to practically all the things
+ can do all content material (99% of it)
+ quite higher leech will allow you to Facetank a great deal of issues

– cannot do these map mods :
– no leech
– no regen
– 60% significantly less recovery
– elemental reflect
– physical reflect (unless you could equip Sibyl’s Lament)

Soul of Lunaris for the lowered physical damage taken and improved movement speed while mapping
Soul of Solaris is going to be terrific for bosses (primarily if you will find no adds)
Soul of Arakawa for the reduced DoTs harm if your leech is not high adequate
Soul of Gruthkul with captured Erebix to lessen attack speed of mobs and bosses

Lab Enchants
Attack and Cast speed when you have killed recently (very good all around)
Harm penetrates resistances in the event you haven’t killed not too long ago (only appropriate for bosses)
Ancestral Protector grants increased attack speed
Blade Flurry elevated harm
Blood Rage grants improved attack speed
Or any reduced mana reserved to become able to drop Enlighten
Pick a single you like due to the fact gloves enchant are just about useless for this build (and I got spiked gloves, so I don’t desire to overwrite the explicit on them)
Leveling Guides
Get Frost Blades initially and use it with Ancestral Contact + whatever help gems you want/need
– It really is ok to possess a single target skill inside your swap weapon as well
– In the event, you have a Tabula place Ancestral Warchief in it with support gems you get from the vendor
– Reave is level 12, get it as quickly as you may and begin leveling it
– Upgrade/Add support gems as you level
– Do not invest in important strikes as well early for the reason that you will not be able to handle the harm from Her Embrace
– Usually attempt to cap your fire resistance so Her Embrace doesn’t as well a lot harm
– Began the tree with all these useless points you have to take to obtain the intriguing ones:
– Mana and life leech are useless through leveling since your harm is too low get anything from the leech. Use warlord’s mark instead with blasphemy
– Then get life nodes (your 6L skill in sword will do adequate damage to not care about taking damage nodes ideal now):
– Get Blade Flurry at level 28 in act 3
– Get the right colors on you Oni-Goroshi sockets in action 4 whenever you all of the ideal help gems develop into offered
– Do the lab as quickly as you possibly can, with all the acceptable life pool and your DPS it’s effortless
– Now you may have to take some harm nodes to have access to the other life nodes:
– Get extra harm and a few mana/life leech:
– From here get the nodes you will need: harm if you feel your Damage is low, life leech if you consider your harm will give you enough life or if Her Embrace does as well a lot of damage, accuracy if it gets below 89%.
– Do not get Vaal Pact just before maps it is not needed, get crit nodes inside the finish any time you ascendancy and leech can sustain your life even with higher harm from Her Embrace

Skill tree:
Instance Hyperlink:

[PoE 3.3 Champion Build] Really fun and Demonic Reave MTX looks fantastic Champion Build

If you look for “Top Tier” in a build which has a lot of specifications that need to meet. It ought to be entertaining and engaging, not price an extraordinary quantity of currency, and maybe a league starter with the capability to do all content later on as you upgrade and invest in your character. On prime of this, it needs to have quickly moved or move skills and not need to worry about any weird challenges that ruin builds for you personally
All in all, finding a build that suits me and has all of these things is usually a tall order to fill. Fortunately, I have perfected the second build in my series that fits each of the criteria. The reave/blurry genuine champion build which suits me just as perfectly! Hope you all love!

+ Pretty exciting and engaging build to play
+ Demonic Reave MTX looks amazing!
+ Really speedy pace build
+ Unbelievable movement speed with whirling blades
+ Very decent are clear
+ Among the most effective single target gems in the game
+ Terrific evasion/dodge/dmg reduction
+ No cost 100% accuracy with ascendancy class
+ Cost-free fortify on 100% of time
+ Stun immune
+ Can do nearly all map mods
+ Able to perform all content material
+ Incredible defensive capabilities
+ Easy/Cheap to gear with area for a great deal of improvements as you get more currency

– Ele Reflect OR Phys Reflect maps aren’t attainable
– Can not leech maps are not doable
– Could be decently high priced to totally min/max your self for endgame gear

Leveling Guides
– Cleave is usually used to level the whole way till level 38 when you get multistrike. four Link it when you can with onslaught, melee physical damage, and Maim.
– Setup a four-link Blade flurry for single target with melee Phys dmg, Conc impact, ELE dmg with attacks.
– Use any one hand rare weapon with all the flattest Phys dmg on it. Crit/Attack speed does not matter much at this point though I hate slow Weapons personally. Base doesn’t matter at all right here either. Claws, Swords, Daggers w/e, is fantastic throughout EARLY leveling. After you’ll need leech, you have to have a Claw for soul raker passive.
– Use ornament of your east claw as quickly as you’ll be able to and upgrade to Bloodseeker claw as quickly as it is possible to right after that.
– For armor pieces (helm/chest/boots/gloves etc.) attempt to obtain a proper amount of res and any life you’ll be able to.
– Use a mana flask until your mana leech is excellent adequate to sustain your skill. In particular for boss fights in which you might run out of mana promptly.
– As well as your regular leveling uniques including Goldrim, wanderlust, tabla, and so forth.

Skill Tree:
Example Hyperlink:

[PoE 3.3 Gladiator Build] Pretty enjoyable Tanky HC Crit Kinetic Blast Gladiator
Lycosidae offers us 100% chance to hit which is superior for hitting critical strikes. Corona Solaris offers us a totally free blind aura, enhanced crit when the enemy is blinded and added fire damage. Thief’s Torment for sustaining mana and have crazy life gained on hit. Belly on the Beast for more Life or Queen on the Forest for additional evasion and bit additional resistance.

+ Tanky.
+ Easy to hit max block by block.
+ sturdy against bosses which have walled rooms.
+ Extremely fun.

– Can not run physical or elemental reflect.
– Terrible for bosses that never have walls.

Bandits: Kill All for two passive points.

Leveling Guides:
It is possible to level as sunder or as a wanderer, will depend on your playstyle.
At level two Grab an Onslaught gem.
At level 4 Grab a Decoy Totem gem.
At level 12 Start out using Storm Prison wand, Lycosidae shield, and Barrage skill gem.
At level 24 Grab yourself a Wrath gem and an Assassin’s Mark gem.
At level 30 Equip a Thief’s Torment ring that will assist with sustaining mana and life in addition to a Tywzel wand.
At level 34 Grab a Lightning Golem gem.
At level 38 Grab your self Cast When Harm Taken gem and also a Curse On Hit gem.
At level 59 Grab a Moonsorrow wand until you are able to afford a Corona Solaris.
At level 63 Use Corona Solaris until you are able to get your hands on a crucial physical wand.

Skill Tree:
Instance Link:


[PoB 3.3 Elemental Build ] Endgame viable, Barrage & Tornado Shot Totems – Shaper Down!

I wanted to share my Ranged Attack Totem build since I don’t see any RAT makes around. I’m still entirely new (Beastiary is the first league I’m playing, but I was playing Standard during Abyss)

I am at present level 91 with the build and read maps are pretty easy which includes bosses. I did beat red Elder, all Guardians and Shaper together with the create. Hydra, Chimera, and Shaper are genuinely easy as you may have numerous Movespeed and can focus on dodging though your totems shoot. Minotaur and Phoenix had been somewhat more robust, but I guess with far better gear/more skill they really should be just as easy. I did not record the shaper fight, but I only died as soon as a consequence of putting an anomaly in the Zana safe zone…


NO.1 General/Mechanics

We use Ranged Attack Totems with Barrage and Tornado Shot. The Lioneyes Glare bow tends to make it impossible to miss and to scale our harm we convert all the things to cold with Hrimsorrow and passive nodes. We pick up Elemental Overload considering that we do not have sufficient points/room to scale crit correctly. Due to the fact we can always place our totems up close to the enemy, we get the point blank.

Defensively we use Thoughts over Matter to mitigate harm. The Hierophant ascendancy is excellent, due to the fact we get a more totem and much more MoM. As second ascendancy we select pathfinder to sustain wellness and mana. Considering that with symbols we don’t have any leech or achieve on hit, we have to depend on flasks. We also throw in Acrobatics because we path along there anyway.

Inside the tree, we pick up totem, flask, life and elemental damage nodes.


NO.2 Pros and Cons


+ Basic gear is very cheap (works on five-link)

+ Can do any map mod

+ Totems do all the damage so you can focus on dodging/surviving

+ Good evident and single target damage


– Lategame gear gets a little more expensive

– Slower mapping due to using totems

– Can be kind of hard to level


NO.3 Playstyle

Place your totems and spam all your flasks. With the movement speed from boots, helmet, and Rotgut you are pretty fast and need to use Blink Arrow only for obstacles or if you are stuck. Because of the ascendancy and all the flask notes from the tree, you should have charged all the time.

Make sure your mana stays as full as possible. Since we have a pretty small life pool, we heavily rely on MoM. Concentrate on dodging attacks and projectiles while your totems clean up. Don’t forget to occasionally throw in an Orb of Storms and some Frenzy Shots to increase your Damage.

If you can’t defeat a boss because your totems die, try placing them differently. Place one to the left and one to the right, so they cant be attacked at the same time or place all 4 in front of the enemy and then blink arrow behind them and replace two totems there.

Use tornado shot for clearing and place a barrage totem if there are some stricter mobs like red beasts. Use barrage against bosses without ads. When they spawn ads, use one or two tornadoes shot symbols. Always place the symbols next to the boss, so you get the maximum Point Blank bonus. If the boss moves, replace the totems.


NO.4 Leveling

I’d rather not use this construct as starter create as it could be fantastic to possess some funds and items to create leveling less painful.

For the initial acts, you could just run with a self-cast split arrow and self-cast barrage till you attain ~level 20 from where on you can use Skirmish and switch to totem only by skilling Ancestral Bond. Just begin working with the gems from the gem section as soon as you can.

Utilizing a Quillin and Tabula makes early game a lot much easier/faster. Whenever you feel like not doing adequate harm any longer get an inexpensive 5 or six link bow from PoE.Trade (Filter by bob plus a minimum of five links, put the maximum you wish to commit (e.g., 10c) and sort by DPS).

Choose up Rain of Splinter ASAP and watch out to have a single with low lowered damage. Whenever you obtain Skirmish, pick a single up using the other arrow corruption as they’re quite inexpensive.

Important for leveling:

– When you did not play totems just before: Their overall health scales with their level. So you should get started leveling your symbols as quickly as you possibly can and also you want to level four of them. When your RAT gems attain level 20, and you wish to upgrade them to 20% high quality, and you do not possess a second set of level 19/20 totems as a backup you will have a negative time since the scale one symbol die promptly. Of course, you may often invest in a high level/quantity gem.

– Our tree starts out with only STR, and INT nodes and all our treasures need DEX. This can be a challenge you have to perform about by either getting gear which has plenty of dexes or skilling some dex within the tree that you later on the refund (there are two +30 nodes close for the nodes we choose anyway). I just applied Astramentis.

Mainly because of lack of sex you want to do your initially three labs ASAP so you may get started skilling dex inside the Ranger part of the tree. The significant factor is, using the totems the labs are elementary and also you can do them way before reaching the advised level. When you are performing the labs at the levels you might be supposed to; you may have some spare skill points given that you already filled out the left on the tree. Either maintain the extra points or spec whatever you feel like and refund later.


NO.5 Pantheon

Soul of Ryslatha for more life recovery from flasks.

Soul of Solaris for more defense. (Don’t need Brine King because Kiaras Determination makes us stun immune.)


NO.6 Map Mods

As pointed out you can play any map mod, but watch out for elemental reflect and additional monster projectiles. The mirror is annoying because your totems one shot themselves. You can still play it, but you will be continually placing symbols. The additional monster projectiles are hard because your totems will get killed vs. certain mobs before being able to do anything. Try putting them more spread out or spam them till the monsters slowly die.

Proximity shields can be a real pain if the mob that has it moves around quickly.


NO.7 Build statistics

  • 98.13611158125
  • 2.835
  • 2.835
  • 14.6875
  • 9.10625
  • 2.39
  • 62
  • 278.21587633284
  • 0
  • 278.21587633284
  • 0
  • 220
  • 155
  • 169
  • 155
  • 292
  • 151
  • 5981
  • 201
  • 5981
  • 100
  • 0
  • 7.0534160248939
  • 974
  • 28
  • 974
  • 100
  • 50
  • 5.5643175266569
  • 453
  • 40
  • 14.154
  • 0
  • 3217
  • 49
  • 23
  • 23
  • 23
  • 0
  • 24
  • 0
  • 1.29
  • 26
  • 0
  • 16
  • 0
  • 75
  • 73
  • 63
  • -60
  • 20
  • 0
  • 0
  • 0
  • 0
  • 3
  • 0
  • 3
  • 0
  • 3


NO.8 Build Gears and Gems

  • Rarity: RARE
    Dusk Gyre
    Unset RingElder Item
    Item Level: 77
    Sockets: R
    Implicit: 1
    Has 1 Socket
    6 Life Regenerated per second
    0.38% of Physical Attack Damage Leeched as Life
    Curse Enemies with Level 8 Warlord’s Mark on Hit
    {crafted}+12% to Cold and Lightning Resistances
    • HeraldofAsh

  • Rarity: UNIQUE
    Starkonja’s Head
    Silken HoodItem Level: 71
    Quality: 0
    Sockets: B-B-B-G
    Implicit: 1
    {crafted}30% increased Ethereal Knives Projectile Speed
    50% reduced Damage when on Low Life
    +55 to Dexterity
    10% increased Attack Speed
    25% increased Global Critical Strike Chance
    106% increased Evasion Rating
    +99 to maximum Life
    150% increased Global Evasion Rating when on Low Life
    • OrbofStorms

      Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    • ArcaneSurgeSupport

      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    • PowerChargeOnCriticalSupport

      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    • BlindSupport

      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.

  • Rarity: UNIQUE
    Mark of the Shaper
    Opal RingShaper Item
    Item Level: 86
    LevelReq: 80
    Implicit: 1
    23% increased Elemental Damage
    20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill
    Adds 17 to 50 Lightning Damage to Spells
    6% increased maximum Energy Shield
    10% increased maximum Life
    69% increased Spell Damage if your other Ring is an Elder Item
    Cannot be Stunned by Spells if your other Ring is a Shaper Item

  • Rarity: UNIQUE
    War HammerItem Level: 77
    Quality: 20
    Sockets: R-G-R
    Implicit: 1
    10% reduced Enemy Stun Threshold
    55% increased Physical Damage
    50% increased Attack Speed
    25% increased Critical Strike Chance
    +20% to Fire Resistance
    +29% to Lightning Resistance
    • ShieldCharge

      Place into an item socket of the right color to gain this skill. Right click to remove from a socket.
    • FasterAttacksSupport

      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    • FortifySupport

  • Rarity: UNIQUE
    Impulse’s Broken Heart
    Sadist GarbItem Level: 73
    Quality: 0
    Sockets: B-G-B-G-B-B
    Implicit: 0
    +78 to maximum Life
    48% increased Damage if you have Shocked an Enemy Recently
    26% increased Effect of Shock
    Shocked Enemies you Kill Explode, dealing 7% of
    their Maximum Life as Lightning Damage which cannot Shock
    Unaffected by Shock
    • VaalBladeVortex

    • ControlledDestructionSupport

      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    • IncreasedCriticalStrikesSupport

      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    • HypothermiaSupport

      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    • ConcentratedEffectSupport

      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    • PhysicaltoLightningSupport

      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.

  • Rarity: UNIQUE
    Imperial SkeanItem Level: 73
    Quality: 20
    Sockets: G-G-R
    Implicit: 1
    30% increased Global Critical Strike Chance
    53% increased Spell Damage
    89% increased Critical Strike Chance for Spells
    +10 Life gained on Kill
    +5 Mana gained on Kill
    10% increased Area of Effect
    • WhirlingBlades

      Place into an item socket of the right color to gain this skill. Right click to remove from a socket.
    • FasterAttacksSupport

      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    • FortifySupport

  • Rarity: UNIQUE
    Goathide GlovesItem Level: 30
    Quality: 0
    Sockets: B-G-G-G
    Implicit: 0
    +24 to Strength
    Adds 5 to 14 Cold Damage to Spells and Attacks
    +47 to Evasion Rating
    +23% to Cold Resistance
    50% of Physical Damage Converted to Cold Damage
    Reflects 10 Cold Damage to Melee Attackers
    • HeraldofThunder

    • BlindSupport

      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    • OnslaughtSupport

      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    • HeraldofIce

      Place into an item socket of the right color to gain this skill. Right click to remove from a socket.

  • Rarity: RARE
    Blood Pace
    Carnal BootsItem Level: 84
    Quality: 0
    Sockets: R-R-B-R
    Implicit: 0
    +8 to maximum Energy Shield
    +19 to maximum Life
    +45% to Fire Resistance
    +26% to Cold Resistance
    30% increased Movement Speed
    12% chance to Dodge Attack Hits
    {crafted}+64 to maximum Life
    • ImmortalCall

    • IncreasedDurationSupport

      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    • FrostBomb

      Place into an item socket of the right color to gain this skill. Right click to remove from a socket.
    • CastwhenDamageTakenSupport

      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
  • FoulPrism-HypnoticEyeJewel

    Rarity: RARE
    Foul Prism
    Hypnotic Eye JewelItem Level: 78
    LevelReq: 60
    Implicit: 0
    Adds 2 to 41 Lightning Damage to Spells
    +32 to maximum Life
    Adds 15 to 19 Cold Damage to Spells while holding a Shield
  • BrimstoneTwine-StygianVise

    Rarity: RARE
    Brimstone Twine
    Stygian ViseItem Level: 75
    Sockets: A
    Implicit: 1
    Has 1 Abyssal Socket
    +32 to Strength
    +6 to maximum Energy Shield
    +74 to maximum Life
    +31% to Lightning Resistance
    {crafted}+21% to Cold Resistance
  • BloodMedallion-PauaAmulet

    Rarity: RARE
    Blood Medallion
    Paua AmuletItem Level: 69
    LevelReq: 48
    Implicit: 1
    28% increased Mana Regeneration Rate
    5% increased Cast Speed
    +81 to maximum Life
    +16% to all Elemental Resistances
    +39% to Fire Resistance
    {crafted}+29 to maximum Mana
  • PanickedDivineLifeFlaskofStaunching

    Rarity: MAGIC
    Panicked Divine Life Flask of StaunchingItem Level: 66
    Quality: 0
    LevelReq: 60
    Implicit: 0
    25% reduced Amount Recovered
    Instant Recovery when on Low Life
    Immunity to Bleeding during Flask effect
    Removes Bleeding on use
  • AtzirisPromise-AmethystFlask

    Rarity: UNIQUE
    Atziri’s Promise
    Amethyst FlaskItem Level: 72
    Quality: 0
    LevelReq: 68
    Implicit: 0
    2% of Chaos Damage Leeched as Life during Flask effect
    Gain 16% of Physical Damage as Extra Chaos Damage during the effect
    Gain 14% of Elemental Damage as Extra Chaos Damage during the effect
  • ExperimentersSulphurFlaskofCuring

    Rarity: MAGIC
    Experimenter’s Sulphur Flask of CuringItem Level: 64
    Quality: 0
    LevelReq: 35
    Implicit: 1
    Creates Consecrated Ground on Use
    Immune to Poison during Flask Effect
    Removes Poison on use
    40% increased Duration
  • DivineLifeFlaskofHeat

    Rarity: MAGIC
    Divine Life Flask of HeatItem Level: 60
    Quality: 0
    LevelReq: 60
    Implicit: 0
    Immunity to Freeze and Chill during Flask effect
    Removes Freeze and Chill on use
  • ChemistsDiamondFlaskofAdrenaline

    Rarity: MAGIC
    Chemist’s Diamond Flask of AdrenalineItem Level: 54
    Quality: 0
    LevelReq: 27
    Implicit: 0
    23% reduced Charges used
    27% increased Movement Speed during Flask effect
    PoB link:
    Skill Tree:

PoE 3.3 Witch Elementalist Build For Bestiary Standard And Hardcore League

Path of Exile Elementalists deal in all things elemental. They have access to conditional but powerful element damage bonuses, some granted periodically or with a skill requirement. They can also specialize in elemental ailments, Herald skills, and elemental golems. Some passive skills can be mixed and matched to accommodate multiple damage types, even physical and chaos. In this Post, Will share PoE 3.3 Witch Elementalist Build For Bestiary Standard And Hardcore League


[PoE 3.3 Bestiary Standard Build] Poet’s pen Volatile dead/Body swap Witch Elementalist build

This build is a Poet’s pen Volatile dead/Body swap build. There’s nothing new, and you can find the mechanic pretty easy with google. This guide is just to give you more information on how to min-maxing the build on an Elementalist character.
Because poet’s pen has internal cooldown = 250ms
An aspect of Spider is right, extra dmg output and slow enemy.
Bodyswap/Volatile combo deal was fewer DPS than just Volatile dead alone, because of the bodyswap’s animation delay.

+ Easy to start
+ Good clearing speed
+ All content viable
+ Ele reflect Safe
+ 7k+ life

-Weak again physical damage, you can fix this by using Voll’s devotion + IC, but’s that’s another matter.
-Tri res balance may hard and consume a lot of Poe currency; the new player shouldn’t do it.

Gear Helm
Enchant – Volatile Dead destroys up to 1 additional Corpses -> grant you tons of DPS
Starkonja or a High HP resist. Last time Builder check Starkonja’s Head was like 5ex, so This Build bought a rare at 1.5 Poe Exalted.

Gear Chest
Kaom’s heart -> Very high base HP, nice %fire damage, since we don’t need link this is the best a Kaom’s heart is cheaper than a 6L Belly, and it’s endgame Armour for you. (Can cause fire damage as well as Fire Trap)

Gear Gloves
shadow and Dust: Cheap gloves, give you crit chance/multiplier and Clear speed with rampage
Oskar: Free curse, got an extended life, spell dodge.
Forums’ Weave: Life, attack speed, the aspect of spider and bonus, an excellent glove. The only reason why this Build don’t use this is that Build don’t want to lose Aspect of the spider while having rampage for map clear, so This Build craft Aspect of a spider on my ring and switching between Shadow and Oskar

Pob Link:
Skill Tree:
Example Link:

[PoE 3.3 Bestiary Hardcore Build] 300k hit and 100k+ ignite and millions of dmg from abusing Herald of Ash with adds Witch Elementalist build

You level with freeze pulse + fire trap until firestorm. Then you use firestorm until act 4 and switch to flame blast BUT use an initial hit massive scaling for it until later. So a 4L of Flmeblast – Faster Casting – Controlled Destruction – Fire Penetration! Make sure to have both Templar and Witch AOE clusters before going Flameblast and try to get some cast speed on gear.

Single Target early gets carried by first hit Flameblast, and later you will have like 300k hit, and 100k+ ignite and millions of dmg from abusing Herald of Ash with adds. It’s excellent so far; bosses die faster than on most build, to be honest.

Auras, Curses, and Jewels:
Herald of Ash and Clarity – you can drop Clarity if you want more one-shot protection but you will have a lot less mana regen.
I prefer Enfeeble on CwdT setup. You can also use Elemental Weakness or Temporal Chains but would not recommend except softcore.
Try to get life on all Jewels! Mainly abyss jewels which are into mandatory section otherwise Life/Mana/Castspeed/Attackspeed/DMG jewels etc.

These three items in combination with the Elementalist global pro-life from “Beacon of Ruin” allows a completely new mechanic to exist. Stormfire gives you an incredible burn dmg buff, but the main purpose of it is that the explosion from “Inpulsa’s Broken Heart” CAN NOW IGNITE and proliferate ANY ailment within range. This makes the pro-life travel with the explosion, which triggers more explosions on monster death. So basically everything in range of a burst or the pro-life AOE just gets annihilated! Not only shock to triggers explosions and ignite for the dmg but also chill proliferates all the way, which makes the 100% increased burning dmg taken from dyads work on everything.

Cheap Gear:
Esh’s Mirror adds A LOT OF DAMAGE, it’s not mandatory, but you want to have it in remaps. Try to cap your resists for Elemental Focus Support weak and DEX can be a problem to get enough for a high-level blood rage on gear…i had to take the 30 dex node on the tree as well for now. Otherwise, aim for high life & mana and mana regen on ring and amulet. Stygian Vise as belt ofc can be tricky to get a good one now. Also get two Onslaught Support on kill abyss jewels to make it consistent and get some leech boots, they add so much survivability!
Flasks are the usual ones; This Build uses these for now. You can take something else instead of Sulphur Flask, but if you want to use Wise oak, you have to give up on the granite of iron skin.

BiS Gear:
Horror Helmet for 30% more elemental dmg for HoA!
Insanity, Hysteria or Elder Faster Attacks Gloves for juicy Shield Charge!

The more dmg you have, the more relaxed you can kill and trigger the chain reaction with shield charge, this puts your character at a higher risk in hard maps but also can make the clear much faster!
I named the playstyle in harder maps “Tag & Trigger,” “tag” the mobs with shield charge = you apply shock, chill and ignite with it. “Trigger” the chain reaction with a tap of the flame blast to kill one mob and annihilate pretty much everything that’s close to each other.

Single target:
Keep up Orb of Storm for EE and try to hit the boss with a weak mob next to him to trigger HoA insane overkill damage! You can use a worm flask too.
If you hit it, right bosses can be one-shot! If you don’t, they still die at a reasonable speed.
Ignite DPS at my current gear is about 150k in a right situation.
Initial Hit DPS is about 300k in a right situation.
HoA Burn DPS can be over 1mil DPS if you hit it right.

PoB link:
Skill Tree:
Example Link:


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