[PoB 3.3 Elemental Build ] Endgame viable, Barrage & Tornado Shot Totems – Shaper Down!

I wanted to share my Ranged Attack Totem build since I don’t see any RAT makes around. I’m still entirely new (Beastiary is the first league I’m playing, but I was playing Standard during Abyss)

I am at present level 91 with the build and read maps are pretty easy which includes bosses. I did beat red Elder, all Guardians and Shaper together with the create. Hydra, Chimera, and Shaper are genuinely easy as you may have numerous Movespeed and can focus on dodging though your totems shoot. Minotaur and Phoenix had been somewhat more robust, but I guess with far better gear/more skill they really should be just as easy. I did not record the shaper fight, but I only died as soon as a consequence of putting an anomaly in the Zana safe zone…

 

NO.1 General/Mechanics

We use Ranged Attack Totems with Barrage and Tornado Shot. The Lioneyes Glare bow tends to make it impossible to miss and to scale our harm we convert all the things to cold with Hrimsorrow and passive nodes. We pick up Elemental Overload considering that we do not have sufficient points/room to scale crit correctly. Due to the fact we can always place our totems up close to the enemy, we get the point blank.

Defensively we use Thoughts over Matter to mitigate harm. The Hierophant ascendancy is excellent, due to the fact we get a more totem and much more MoM. As second ascendancy we select pathfinder to sustain wellness and mana. Considering that with symbols we don’t have any leech or achieve on hit, we have to depend on flasks. We also throw in Acrobatics because we path along there anyway.

Inside the tree, we pick up totem, flask, life and elemental damage nodes.

 

NO.2 Pros and Cons

Pros:

+ Basic gear is very cheap (works on five-link)

+ Can do any map mod

+ Totems do all the damage so you can focus on dodging/surviving

+ Good evident and single target damage

Cons:

– Lategame gear gets a little more expensive

– Slower mapping due to using totems

– Can be kind of hard to level

 

NO.3 Playstyle

Place your totems and spam all your flasks. With the movement speed from boots, helmet, and Rotgut you are pretty fast and need to use Blink Arrow only for obstacles or if you are stuck. Because of the ascendancy and all the flask notes from the tree, you should have charged all the time.

Make sure your mana stays as full as possible. Since we have a pretty small life pool, we heavily rely on MoM. Concentrate on dodging attacks and projectiles while your totems clean up. Don’t forget to occasionally throw in an Orb of Storms and some Frenzy Shots to increase your Damage.

If you can’t defeat a boss because your totems die, try placing them differently. Place one to the left and one to the right, so they cant be attacked at the same time or place all 4 in front of the enemy and then blink arrow behind them and replace two totems there.

Use tornado shot for clearing and place a barrage totem if there are some stricter mobs like red beasts. Use barrage against bosses without ads. When they spawn ads, use one or two tornadoes shot symbols. Always place the symbols next to the boss, so you get the maximum Point Blank bonus. If the boss moves, replace the totems.

 

NO.4 Leveling

I’d rather not use this construct as starter create as it could be fantastic to possess some funds and items to create leveling less painful.

For the initial acts, you could just run with a self-cast split arrow and self-cast barrage till you attain ~level 20 from where on you can use Skirmish and switch to totem only by skilling Ancestral Bond. Just begin working with the gems from the gem section as soon as you can.

Utilizing a Quillin and Tabula makes early game a lot much easier/faster. Whenever you feel like not doing adequate harm any longer get an inexpensive 5 or six link bow from PoE.Trade (Filter by bob plus a minimum of five links, put the maximum you wish to commit (e.g., 10c) and sort by DPS).

Choose up Rain of Splinter ASAP and watch out to have a single with low lowered damage. Whenever you obtain Skirmish, pick a single up using the other arrow corruption as they’re quite inexpensive.

Important for leveling:

– When you did not play totems just before: Their overall health scales with their level. So you should get started leveling your symbols as quickly as you possibly can and also you want to level four of them. When your RAT gems attain level 20, and you wish to upgrade them to 20% high quality, and you do not possess a second set of level 19/20 totems as a backup you will have a negative time since the scale one symbol die promptly. Of course, you may often invest in a high level/quantity gem.

– Our tree starts out with only STR, and INT nodes and all our treasures need DEX. This can be a challenge you have to perform about by either getting gear which has plenty of dexes or skilling some dex within the tree that you later on the refund (there are two +30 nodes close for the nodes we choose anyway). I just applied Astramentis.

Mainly because of lack of sex you want to do your initially three labs ASAP so you may get started skilling dex inside the Ranger part of the tree. The significant factor is, using the totems the labs are elementary and also you can do them way before reaching the advised level. When you are performing the labs at the levels you might be supposed to; you may have some spare skill points given that you already filled out the left on the tree. Either maintain the extra points or spec whatever you feel like and refund later.

 

NO.5 Pantheon

Soul of Ryslatha for more life recovery from flasks.

Soul of Solaris for more defense. (Don’t need Brine King because Kiaras Determination makes us stun immune.)

 

NO.6 Map Mods

As pointed out you can play any map mod, but watch out for elemental reflect and additional monster projectiles. The mirror is annoying because your totems one shot themselves. You can still play it, but you will be continually placing symbols. The additional monster projectiles are hard because your totems will get killed vs. certain mobs before being able to do anything. Try putting them more spread out or spam them till the monsters slowly die.

Proximity shields can be a real pain if the mob that has it moves around quickly.

 

NO.7 Build statistics

  • 98.13611158125
  • 2.835
  • 2.835
  • 14.6875
  • 9.10625
  • 2.39
  • 62
  • 278.21587633284
  • 0
  • 278.21587633284
  • 0
  • 220
  • 155
  • 169
  • 155
  • 292
  • 151
  • 5981
  • 201
  • 5981
  • 100
  • 0
  • 7.0534160248939
  • 974
  • 28
  • 974
  • 100
  • 50
  • 5.5643175266569
  • 453
  • 40
  • 14.154
  • 0
  • 3217
  • 49
  • 23
  • 23
  • 23
  • 0
  • 24
  • 0
  • 1.29
  • 26
  • 0
  • 16
  • 0
  • 75
  • 73
  • 63
  • -60
  • 20
  • 0
  • 0
  • 0
  • 0
  • 3
  • 0
  • 3
  • 0
  • 3

 

NO.8 Build Gears and Gems


  • Rarity: RARE
    Dusk Gyre
    Unset RingElder Item
    Item Level: 77
    Sockets: R
    Implicit: 1
    Has 1 Socket
    6 Life Regenerated per second
    0.38% of Physical Attack Damage Leeched as Life
    Curse Enemies with Level 8 Warlord’s Mark on Hit
    {crafted}+12% to Cold and Lightning Resistances
    • HeraldofAsh


  • Rarity: UNIQUE
    Starkonja’s Head
    Silken HoodItem Level: 71
    Quality: 0
    Sockets: B-B-B-G
    Implicit: 1
    {crafted}30% increased Ethereal Knives Projectile Speed
    50% reduced Damage when on Low Life
    +55 to Dexterity
    10% increased Attack Speed
    25% increased Global Critical Strike Chance
    106% increased Evasion Rating
    +99 to maximum Life
    150% increased Global Evasion Rating when on Low Life
    • OrbofStorms


      Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    • ArcaneSurgeSupport


      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    • PowerChargeOnCriticalSupport


      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    • BlindSupport


      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.

  • Rarity: UNIQUE
    Mark of the Shaper
    Opal RingShaper Item
    Item Level: 86
    LevelReq: 80
    Implicit: 1
    23% increased Elemental Damage
    20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill
    Adds 17 to 50 Lightning Damage to Spells
    6% increased maximum Energy Shield
    10% increased maximum Life
    69% increased Spell Damage if your other Ring is an Elder Item
    Cannot be Stunned by Spells if your other Ring is a Shaper Item

  • Rarity: UNIQUE
    Brightbeak
    War HammerItem Level: 77
    Quality: 20
    Sockets: R-G-R
    Implicit: 1
    10% reduced Enemy Stun Threshold
    55% increased Physical Damage
    50% increased Attack Speed
    25% increased Critical Strike Chance
    +20% to Fire Resistance
    +29% to Lightning Resistance
    • ShieldCharge


      Place into an item socket of the right color to gain this skill. Right click to remove from a socket.
    • FasterAttacksSupport


      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    • FortifySupport


  • Rarity: UNIQUE
    Impulse’s Broken Heart
    Sadist GarbItem Level: 73
    Quality: 0
    Sockets: B-G-B-G-B-B
    Implicit: 0
    +78 to maximum Life
    48% increased Damage if you have Shocked an Enemy Recently
    26% increased Effect of Shock
    Shocked Enemies you Kill Explode, dealing 7% of
    their Maximum Life as Lightning Damage which cannot Shock
    Unaffected by Shock
    • VaalBladeVortex

    • ControlledDestructionSupport


      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    • IncreasedCriticalStrikesSupport


      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    • HypothermiaSupport


      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    • ConcentratedEffectSupport


      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    • PhysicaltoLightningSupport


      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.

  • Rarity: UNIQUE
    Divinarius
    Imperial SkeanItem Level: 73
    Quality: 20
    Sockets: G-G-R
    Implicit: 1
    30% increased Global Critical Strike Chance
    53% increased Spell Damage
    89% increased Critical Strike Chance for Spells
    +10 Life gained on Kill
    +5 Mana gained on Kill
    10% increased Area of Effect
    • WhirlingBlades


      Place into an item socket of the right color to gain this skill. Right click to remove from a socket.
    • FasterAttacksSupport


      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    • FortifySupport


  • Rarity: UNIQUE
    Hrimsorrow
    Goathide GlovesItem Level: 30
    Quality: 0
    Sockets: B-G-G-G
    Implicit: 0
    +24 to Strength
    Adds 5 to 14 Cold Damage to Spells and Attacks
    +47 to Evasion Rating
    +23% to Cold Resistance
    50% of Physical Damage Converted to Cold Damage
    Reflects 10 Cold Damage to Melee Attackers
    • HeraldofThunder

    • BlindSupport


      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    • OnslaughtSupport


      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    • HeraldofIce


      Place into an item socket of the right color to gain this skill. Right click to remove from a socket.

  • Rarity: RARE
    Blood Pace
    Carnal BootsItem Level: 84
    Quality: 0
    Sockets: R-R-B-R
    Implicit: 0
    +8 to maximum Energy Shield
    +19 to maximum Life
    +45% to Fire Resistance
    +26% to Cold Resistance
    30% increased Movement Speed
    12% chance to Dodge Attack Hits
    {crafted}+64 to maximum Life
    • ImmortalCall

    • IncreasedDurationSupport


      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    • FrostBomb


      Place into an item socket of the right color to gain this skill. Right click to remove from a socket.
    • CastwhenDamageTakenSupport


      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
  • FoulPrism-HypnoticEyeJewel


    Rarity: RARE
    Foul Prism
    Hypnotic Eye JewelItem Level: 78
    LevelReq: 60
    Implicit: 0
    Adds 2 to 41 Lightning Damage to Spells
    +32 to maximum Life
    Adds 15 to 19 Cold Damage to Spells while holding a Shield
  • BrimstoneTwine-StygianVise


    Rarity: RARE
    Brimstone Twine
    Stygian ViseItem Level: 75
    Sockets: A
    Implicit: 1
    Has 1 Abyssal Socket
    +32 to Strength
    +6 to maximum Energy Shield
    +74 to maximum Life
    +31% to Lightning Resistance
    {crafted}+21% to Cold Resistance
  • BloodMedallion-PauaAmulet


    Rarity: RARE
    Blood Medallion
    Paua AmuletItem Level: 69
    LevelReq: 48
    Implicit: 1
    28% increased Mana Regeneration Rate
    5% increased Cast Speed
    +81 to maximum Life
    +16% to all Elemental Resistances
    +39% to Fire Resistance
    {crafted}+29 to maximum Mana
  • PanickedDivineLifeFlaskofStaunching


    Rarity: MAGIC
    Panicked Divine Life Flask of StaunchingItem Level: 66
    Quality: 0
    LevelReq: 60
    Implicit: 0
    25% reduced Amount Recovered
    Instant Recovery when on Low Life
    Immunity to Bleeding during Flask effect
    Removes Bleeding on use
  • AtzirisPromise-AmethystFlask


    Rarity: UNIQUE
    Atziri’s Promise
    Amethyst FlaskItem Level: 72
    Quality: 0
    LevelReq: 68
    Implicit: 0
    2% of Chaos Damage Leeched as Life during Flask effect
    Gain 16% of Physical Damage as Extra Chaos Damage during the effect
    Gain 14% of Elemental Damage as Extra Chaos Damage during the effect
  • ExperimentersSulphurFlaskofCuring


    Rarity: MAGIC
    Experimenter’s Sulphur Flask of CuringItem Level: 64
    Quality: 0
    LevelReq: 35
    Implicit: 1
    Creates Consecrated Ground on Use
    Immune to Poison during Flask Effect
    Removes Poison on use
    40% increased Duration
  • DivineLifeFlaskofHeat


    Rarity: MAGIC
    Divine Life Flask of HeatItem Level: 60
    Quality: 0
    LevelReq: 60
    Implicit: 0
    Immunity to Freeze and Chill during Flask effect
    Removes Freeze and Chill on use
  • ChemistsDiamondFlaskofAdrenaline


    Rarity: MAGIC
    Chemist’s Diamond Flask of AdrenalineItem Level: 54
    Quality: 0
    LevelReq: 27
    Implicit: 0
    23% reduced Charges used
    27% increased Movement Speed during Flask effect
    PoB link:https://pastebin.com/VmKGZXbU
    Skill Tree:https://tinyurl.com/yda42o86

PoE 3.3 Witch Elementalist Build For Bestiary Standard And Hardcore League

Path of Exile Elementalists deal in all things elemental. They have access to conditional but powerful element damage bonuses, some granted periodically or with a skill requirement. They can also specialize in elemental ailments, Herald skills, and elemental golems. Some passive skills can be mixed and matched to accommodate multiple damage types, even physical and chaos. In this Post, Will share PoE 3.3 Witch Elementalist Build For Bestiary Standard And Hardcore League

 

[PoE 3.3 Bestiary Standard Build] Poet’s pen Volatile dead/Body swap Witch Elementalist build

This build is a Poet’s pen Volatile dead/Body swap build. There’s nothing new, and you can find the mechanic pretty easy with google. This guide is just to give you more information on how to min-maxing the build on an Elementalist character.
Because poet’s pen has internal cooldown = 250ms
An aspect of Spider is right, extra dmg output and slow enemy.
Bodyswap/Volatile combo deal was fewer DPS than just Volatile dead alone, because of the bodyswap’s animation delay.

Pros:
+ Easy to start
+ Good clearing speed
+ All content viable
+ Ele reflect Safe
+ 7k+ life

Cons:
-Weak again physical damage, you can fix this by using Voll’s devotion + IC, but’s that’s another matter.
-Tri res balance may hard and consume a lot of Poe currency; the new player shouldn’t do it.

Gear Helm
Enchant – Volatile Dead destroys up to 1 additional Corpses -> grant you tons of DPS
Starkonja or a High HP resist. Last time Builder check Starkonja’s Head was like 5ex, so This Build bought a rare at 1.5 Poe Exalted.

Gear Chest
Kaom’s heart -> Very high base HP, nice %fire damage, since we don’t need link this is the best a Kaom’s heart is cheaper than a 6L Belly, and it’s endgame Armour for you. (Can cause fire damage as well as Fire Trap)

Gear Gloves
shadow and Dust: Cheap gloves, give you crit chance/multiplier and Clear speed with rampage
Oskar: Free curse, got an extended life, spell dodge.
Forums’ Weave: Life, attack speed, the aspect of spider and bonus, an excellent glove. The only reason why this Build don’t use this is that Build don’t want to lose Aspect of the spider while having rampage for map clear, so This Build craft Aspect of a spider on my ring and switching between Shadow and Oskar

Pob Link: https://pastebin.com/uXiEPVC2
Skill Tree: https://tinyurl.com/y8f92g98
Example Link: http://www.pathofexile.com/forum/view-thread/2105455

build-img
[PoE 3.3 Bestiary Hardcore Build] 300k hit and 100k+ ignite and millions of dmg from abusing Herald of Ash with adds Witch Elementalist build

You level with freeze pulse + fire trap until firestorm. Then you use firestorm until act 4 and switch to flame blast BUT use an initial hit massive scaling for it until later. So a 4L of Flmeblast – Faster Casting – Controlled Destruction – Fire Penetration! Make sure to have both Templar and Witch AOE clusters before going Flameblast and try to get some cast speed on gear.

Single Target early gets carried by first hit Flameblast, and later you will have like 300k hit, and 100k+ ignite and millions of dmg from abusing Herald of Ash with adds. It’s excellent so far; bosses die faster than on most build, to be honest.

Auras, Curses, and Jewels:
Auras:
Herald of Ash and Clarity – you can drop Clarity if you want more one-shot protection but you will have a lot less mana regen.
Curses:
I prefer Enfeeble on CwdT setup. You can also use Elemental Weakness or Temporal Chains but would not recommend except softcore.
Jewels:
Try to get life on all Jewels! Mainly abyss jewels which are into mandatory section otherwise Life/Mana/Castspeed/Attackspeed/DMG jewels etc.

Gear:
These three items in combination with the Elementalist global pro-life from “Beacon of Ruin” allows a completely new mechanic to exist. Stormfire gives you an incredible burn dmg buff, but the main purpose of it is that the explosion from “Inpulsa’s Broken Heart” CAN NOW IGNITE and proliferate ANY ailment within range. This makes the pro-life travel with the explosion, which triggers more explosions on monster death. So basically everything in range of a burst or the pro-life AOE just gets annihilated! Not only shock to triggers explosions and ignite for the dmg but also chill proliferates all the way, which makes the 100% increased burning dmg taken from dyads work on everything.

Cheap Gear:
Esh’s Mirror adds A LOT OF DAMAGE, it’s not mandatory, but you want to have it in remaps. Try to cap your resists for Elemental Focus Support weak and DEX can be a problem to get enough for a high-level blood rage on gear…i had to take the 30 dex node on the tree as well for now. Otherwise, aim for high life & mana and mana regen on ring and amulet. Stygian Vise as belt ofc can be tricky to get a good one now. Also get two Onslaught Support on kill abyss jewels to make it consistent and get some leech boots, they add so much survivability!
Flasks are the usual ones; This Build uses these for now. You can take something else instead of Sulphur Flask, but if you want to use Wise oak, you have to give up on the granite of iron skin.

BiS Gear:
Horror Helmet for 30% more elemental dmg for HoA!
Insanity, Hysteria or Elder Faster Attacks Gloves for juicy Shield Charge!

Clear:
The more dmg you have, the more relaxed you can kill and trigger the chain reaction with shield charge, this puts your character at a higher risk in hard maps but also can make the clear much faster!
I named the playstyle in harder maps “Tag & Trigger,” “tag” the mobs with shield charge = you apply shock, chill and ignite with it. “Trigger” the chain reaction with a tap of the flame blast to kill one mob and annihilate pretty much everything that’s close to each other.

Single target:
Keep up Orb of Storm for EE and try to hit the boss with a weak mob next to him to trigger HoA insane overkill damage! You can use a worm flask too.
If you hit it, right bosses can be one-shot! If you don’t, they still die at a reasonable speed.
Ignite DPS at my current gear is about 150k in a right situation.
Initial Hit DPS is about 300k in a right situation.
HoA Burn DPS can be over 1mil DPS if you hit it right.

PoB link: https://pastebin.com/KP39A3QU
Skill Tree: https://tinyurl.com/ybc92w5s
Example Link:http://www.pathofexile.com/forum/view-thread/2110987

 

More builds Please refer to Poe 3.3 Builds. U4GM as an expert Poe Currency website gives secure, rapid and affordable Poe Orbs for you personally. With over 10 years of excellence, we’ve served thousands of clients. If you are hesitating where to Poe Exalted Orb, U4GM is going to be a great option.

PoE: There Should Be A Way To Purge Elder Not By Defeating

Path of Exile

In Path of Exile, you could ask for a carry, unless you’re ssf. Or just don’t want to (cuz tbh you shouldn’t have to). Buy enough poe orbs cheap is important.

It’s just silly that Elder and his buddies can block off maps or even your Shaper’s Realm and if you can’t do them you’re kinda screwed outta doing the (easier) content they’re blocking, ever.

Path of Exile

This kinda thing doesn’t happen with any other encounter, nor should it, if I can’t do uber atziri it doesn’t stop me from doing regular atziri. If I can’t do the shaper it doesn’t stop me from doing his guardians, or any other maps.

But if I can’t do elder or a guardian on whatever map, it prevents me from running the original version of that map (complete with original boss) again. If I can’t do uber elder, it prevents me from even doing shaper (or regular elder, for that matter) again.

For my personal experience, I ran though all the atlas solo in bestiary, no buying maps or partying or w/e, and got myself through all of zana’s questline and near-full completion with the exception of uber elder (and a couple unique maps). Keeping an eye on poe orbs buy, you will get more gains.

Every other encounter including shaper, uber atziri, red elder, and vaal temple was a relative breeze. And so I went after uber elder, got him to spawn, and found I couldn’t do it even after repeated tries. And so I was stuck, I didn’t wanna ask for a carry cuz I do this kinda stuff solo, but I can’t beat him.

I’m fine with not being able to beat him, I can take that hit to my pride, but him existing there without any other means to remove him is preventing me from accessing lower content (shaper and regular elder spawns). It’s beyond shitty, it’s basically a permanent lockout of that lower content until he’s beat.

Anyway, my suggestion is this: add a new atlas-based item you can get through a recipe that will purge the elder and his guardians from wherever they’re inhabiting in your atlas. Call it a ‘Minor Arcana’ or something, keeping it in line with the lore of the Cosmic Arcana.

How To Win Path Of Exile Races?

Path of Exile

Since Path of Exile launch, it has received extensive updates and has seen continual, massive audience growth. However, how to win Path of Exile races? Enough chaos orbs poe is a prerequisite. And then you need to do the following tips.

Path of Exile

1. Form a team

It is a fact that players are going to compete in either Softcore or normal Hardcore, players will need a team, or players automatically lose the top few slots of each class. A team typically consists of four players—two damage dealers, one providing auras, and another player cursing the enemies. A team of four will progress at speeds much faster than any solo player ever could.

2. Slow and steady wins the race

This rule is for solo players specifically in hardcore. While players were competing, there are the leaderboards like a hawk. There were often players who were making more experience than you per hour, and who sometimes even passed you. You shuold not panic or try and farm more difficult content. You should stay in areas where you are confident that you wouldn’t die. And finally, many single players who past you will end up dying, and slowly but surely, you will way up the ladder.

3. Embrace the “one more map” mindset

If you’re serious about winning a race in Path of Exile, you need to get into the mindset of playing just “one more map.” And after you finish it, run one more map. Set up a movie or a music playlist that gets you into the groove, and just keep going. Make it second nature to open the next map as soon as you exit, so that you have to keep grinding.

4. Don’t be discouraged

It’s not the end of the world if you die or don’t get a Demi. Was it tough to start over? Sure. It would have been easy to just mope around. You should decide to be proactive and keep pushing.

Everyone’s Path of Exile racing experience is different, but if you do your research, stay patient, and don’t do anything too risky, you can win a Demi of your own.

A New Contender Comes To Bless Online

Bless Online

Developer Neowiz announced that their new Bless Online will be hitting Steam in May! Developed from the ground up, the game will be based on a Buy-To-Play (B2P) system. Are you ready?

While most MMO’s these days go off of a Free to play system, Bless Online’s model requires the merely a one time purchase. After the initial purchase, there is no subscription fee and the game can be played indefinitely.

Bless Online

The world of Bless Online is one of combat and strife. Using the extensive character creator players can pick between 2 different factions. Each faction contains their own unique races- even the neutral side where you can play as cute chibi-people called the Mascu.

The Hieron faction consists of the Habichts, Sylvan Elves or the Lupus. Yes, the Lupus are werewolf people Why wouldn’t you want to play as them? Next up is the Union which consists of the Amistad, the Aqua Elves, and the Pantera. The Pantera appear to be cat people and once again, why not play as cat people? Important questions must be asked!

The seven classes consist of the usual fantasy fare such as Guardian, Ranger, Mage, Paladins among others. Each class has its own strengths and weaknesses and looks to fall into the Tank/Healer/DPS groove.

As of this writing, it’s unsure how the Mascu and their neutral stance will fit into the faction wars. Maybe they’ll be able to pick during their questline? One of the things the game really needs to do is differentiate between the various types of Elves and Humans.

The world of Bless Online looks to be an interesting combination of fantasy and mild steampunk elements, as many of the screenshots show flying airships. These are shown alongside typical fantasy mainstays as giant flying dragons and large Gothic castles.

One of the most touted features in the game is the ability for players to tame and ride almost any animal they come across. There are the usual horses (flaming horses!) and griffons but some screenshots include flaming skeletal metal dragons. Taming a blue-flame spewing metal dragon as a werewolf person most definitely seems to be a highlight.

Along with tamable animals, the game includes dungeons and PVP battles. Players can take part in 100vs100 player battles across realms for loot and bragging rights for their factions. Dungeons look to be similar to many other MMO mainstays, with loot and bosses at the end.

The current state of MMO’s has been stale for quite a few years. As a (semi) regular player of star wars: the old republic, and a past world of warcraft player, Bless Online seems like it could be a breath of fresh air.