Alpha Patch 2.6.0 has been released. There are my feedback: Missile Lock times should be determined by ship’s radar, and not missile’s guidance system. We need a visual icon of “someone is locking at you”, one of the best ways to avoid a missile is to avoid the lock. This way bombers will have their…
Author: starcitizenguides
Which Way Will the Merchantman Go?
There hasn’t been a Merchantman post for hours and hours and I’m losing my mind, so here’s the thing that’s foremost on my mind regarding this ship (and many of yours, I suspect): Which way will the Merchantman go? It’ll stay a size that justifies its current price It’ll increase to a size that justifies…
Star Citizen Alpha 2.6 Release Updated to December 16th
Star Citizen’s target release date for the long-awaited Alpha 2.6 has been updated to December 16, 2016. I appreciate the transparency since RSI decided to make their internal release schedule public. Keep in mind the internal schedule is an estimate, and does not guarantee that Alpha 2.6 releases on time—you never know what unforeseen bugs…
Star Citizen Release Date Prediction
Star Citizen is an upcoming space sim video game for Microsoft Windows and Linux. Star Citizen is planned to consist of four main components: first-person space combat, mining, exploration, and trading with first-person shooter elements in a massively multiplayer persistent universe and customizable private servers, and a branching single-player and drop-in co-operative multiplayer campaign titled…
Star Citizen’s FPS Gameplay Reveal at PAX Australia
Star Citizen, the upcoming PC space sim from Wing Commander creator Chris Roberts, has revealed the first gameplay footage of its first-person shooter module at PAX Australia. The nine-minute presentation shows us a team boarding and attacking a space station while another team defends it. As the development team discussed in a recent Reddit AMA,…
Star Citizens PC Configuration: Won’t Support DirectX 10 or 4GB
Cloud Imperium said a couple of years ago (yes, it’s been that long) that Star Cititzen will require fairly hefty hardware: A dual-core CPU, 4GB of RAM, and a GTX 460 display adapter. Six months later, a follow-up forum post jacked the minimum spec up even higher, to 8GB of RAM. Of course, Cloud Imperium…
Star Citizen Passes $60 Million and Halfway to $61 Million
It’s been nearly two years since Star Citizen’s original Kickstarter campaign ended, and funding continues to pour in for the upcoming PC space sim from Wing Commander creator Chris Roberts. The crowdfunding campaign recently crossed $60 million and is now more than halfway to $61 million. This is up significantly from the $59 million milestone…